Google I/O 2009 – Writing Real-Time Games for Android

Google I/O 2009 – Writing Real-Time Games for Android

Chris Pruett

Do vertex arrays keep you up at night? Do you have nightmares involving framerates and event loops? If so, this session might have the cure for your condition. Chris Pruett will discuss the game engine that he developed, using it as a case study to explain the common pitfalls and best practices for building graphics-intensive applications. You’ll learn how to properly pipeline game and rendering code, manage drawing surfaces, and incorporate 2D and 3D graphics cleanly.

For presentation slides and all I/O sessions, please go to: code.google.com/events/io/sessions.html

Duration : 1:1:13


[youtube U4Bk5rmIpic]

25 Responses to “Google I/O 2009 – Writing Real-Time Games for Android”

  1. he says “um” a lot. …
    he says “um” a lot…

  2. iamhonestjohn on April 1st, 2010 at 9:12 am

    @pliablemammal lol …
    @pliablemammal lol true! They can gladly have it. Plenty more where than came from. In ten years time, if Bing doesn’t beat em, comments like that will probably get people killed by a Google laser built into their laptop.

  3. pliablemammal on April 1st, 2010 at 9:12 am

    lol they own your …
    lol they own your comment.

  4. iamhonestjohn on April 1st, 2010 at 9:12 am

    Screw Google.
    Screw Google.

  5. Yeah, I’m trying to …
    Yeah, I’m trying to find out what’s up with that, too. Some posts online say that OGL configs in the droid need tweaking. On the other hand, the program behaved the same in the emulator.

  6. @carmscarms so?
    @carmscarms so?

  7. RedClownKnight on April 1st, 2010 at 9:12 am

    Maybe it’s Java.


    Maybe it’s Java.

    Wonder when someone is going to release a C/C++ tools

  8. go up to your URL …
    go up to your URL bar, put a Q between the words you and tube and then press enter or click go

  9. go up to your URL …
    go up to your URL bar, put a Q between the words you and tube and then press enter or click go

  10. “go up to your URL …
    “go up to your URL bar, put a Q between the words you and tube and then press enter or click go”

  11. “go up to your URL …
    “go up to your URL bar, put a Q between the words you and tube and then press enter or click go”

  12. @frenchmen77 me too
    @frenchmen77 me too

  13. @RedClownKnight …
    @RedClownKnight What are you really working on. We have been working on android since 4 months. Made a plenty of database apps. Now we have begun working on games.
    Have you looked into game engines like Rokon?

  14. RedClownKnight on April 1st, 2010 at 9:12 am

    This was very …
    This was very helpful for me
    since I’m also working on android games.

    and like what he said.
    I also never wrote an java app before

  15. i ran his frame …
    i ran his frame rate tester on my droid, and canvas had better frame rate than the 3 opengl options

  16. I would be …
    I would be interested in seeing his source code…

  17. Its a really cool …
    Its a really cool presentation, but he could talk a little slower at some points.. Nevertheless cool!

  18. papucimurdari on April 1st, 2010 at 9:12 am

    I’m definitely …
    I’m definitely getting an Androit :)

  19. This was great help …
    This was great help. Thanks.

  20. wow does this guy …
    wow does this guy shut. up.

  21. S.T.F.U.

    A way …
    S.T.F.U.

    A way of life.

  22. S.T.F.U.


    S.T.F.U.

    Seriously, just do it allready.

  23. S.T.F.U.

    yOUR …
    S.T.F.U.

    yOUR mOmz0rz.

    !r@wr!

  24. S.T.F.U.

    Your …
    S.T.F.U.

    Your face.

  25. S.T.F.U. gatdraF
    S.T.F.U. gatdraF

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