Google I/O 2009 – Writing Real-Time Games for Android
Google I/O 2009 – Writing Real-Time Games for Android
Chris Pruett
Do vertex arrays keep you up at night? Do you have nightmares involving framerates and event loops? If so, this session might have the cure for your condition. Chris Pruett will discuss the game engine that he developed, using it as a case study to explain the common pitfalls and best practices for building graphics-intensive applications. You’ll learn how to properly pipeline game and rendering code, manage drawing surfaces, and incorporate 2D and 3D graphics cleanly.
For presentation slides and all I/O sessions, please go to: code.google.com/events/io/sessions.html
Duration : 1:1:13
[youtube U4Bk5rmIpic]
he says “um” a lot. …
he says “um” a lot…
@pliablemammal lol …
@pliablemammal lol true! They can gladly have it. Plenty more where than came from. In ten years time, if Bing doesn’t beat em, comments like that will probably get people killed by a Google laser built into their laptop.
lol they own your …
lol they own your comment.
Screw Google.
Screw Google.
Yeah, I’m trying to …
Yeah, I’m trying to find out what’s up with that, too. Some posts online say that OGL configs in the droid need tweaking. On the other hand, the program behaved the same in the emulator.
@carmscarms so?
@carmscarms so?
Maybe it’s Java.
…
Maybe it’s Java.
Wonder when someone is going to release a C/C++ tools
go up to your URL …
go up to your URL bar, put a Q between the words you and tube and then press enter or click go
go up to your URL …
go up to your URL bar, put a Q between the words you and tube and then press enter or click go
“go up to your URL …
“go up to your URL bar, put a Q between the words you and tube and then press enter or click go”
“go up to your URL …
“go up to your URL bar, put a Q between the words you and tube and then press enter or click go”
@frenchmen77 me too
@frenchmen77 me too
@RedClownKnight …
@RedClownKnight What are you really working on. We have been working on android since 4 months. Made a plenty of database apps. Now we have begun working on games.
Have you looked into game engines like Rokon?
This was very …
This was very helpful for me
since I’m also working on android games.
and like what he said.
I also never wrote an java app before
i ran his frame …
i ran his frame rate tester on my droid, and canvas had better frame rate than the 3 opengl options
I would be …
I would be interested in seeing his source code…
Its a really cool …
Its a really cool presentation, but he could talk a little slower at some points.. Nevertheless cool!
I’m definitely …
I’m definitely getting an Androit
This was great help …
This was great help. Thanks.
wow does this guy …
wow does this guy shut. up.
S.T.F.U.
A way …
S.T.F.U.
A way of life.
S.T.F.U.
…
S.T.F.U.
Seriously, just do it allready.
S.T.F.U.
yOUR …
S.T.F.U.
yOUR mOmz0rz.
!r@wr!
S.T.F.U.
Your …
S.T.F.U.
Your face.
S.T.F.U. gatdraF
S.T.F.U. gatdraF